Brand,

The nature of media continues to change.
As a result, the time has come for brands to evolve.
Rather than a one-way branding that simply sends a message efficiently, we want a branding that is loved while being played with.
Share challenges with players and have fun completing them. While immersed in the worldview, a bond with the brand is formed before one knows it.
Messages that are conveyed through experience are more strongly and deeply engraved than messages that are conveyed out loud by someone.
Now, let's evolve your marketing with "playable branding".

From Story Telling To Story .
Playing
Playing
Playing
Playing

The nature of media continues to change.
As a result, the time has come for brands to evolve.
Rather than a one-way branding that simply sends a message efficiently, we want a branding that is loved while being played with.
Share challenges with players and have fun completing them. While immersed in the worldview, a bond with the brand is formed before one knows it.
Messages that are conveyed through experience are more strongly and deeply engraved than messages that are conveyed out loud by someone.
Now, let's evolve your marketing with "playable branding".

Arrova

The nature of media continues to change. As a result, the time has come for brands to evolve.
Rather than a one-way branding that simply sends a message efficiently, we want a branding that is loved while being played with.
Share challenges with players and have fun completing them. While immersed in the worldview, a bond with the brand is formed before one knows it.
Messages that are conveyed through experience are more strongly and deeply engraved than messages that are conveyed out loud by someone.
Now, let's evolve your marketing with "playable branding".

OUR SOLUTION

OUR SERVICE

KEY PRODUCT

PRODUCTION

The production and development of original corporate-branded experiences on such platforms as Fortnite, Roblox and others.

COLLAB/TIE-UP

Collaborating with popular games and leveraging both our proprietary and external IP in campaign design.

ADVERTISEMENT

The sale of advertising space within and around the gaming environment.

SUB CONTENTS

MEDIA BUYING

The purchase of digital/mass and other types of media for marketing campaign

CG/VIDEO

The filming and production of music videos utilising game or CG environment

STREAMING/EVENT

The planning and management of influencer live streams and esports competitions

CHARACTER DESIGN

Creating characters specifically tailored for marketing campaigns

COMMUNITY MANAGEMENT

The operation and management of communities on Twitch/Discord and other social platforms

CONSULTATION

The mid- to long-term management of game content